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[GUIDE] ProKnight - tanker/dps [Copy this link to quote]

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Post time 17-3-2013 09:45:26 |Show all posts
As some of you might have noticed the mages seem to do alot of dmg to us knights, since they are basicly our Counter, this will actually give you a chance to beat em in the group arena. + its usefull for fighting WB at the lower levels.

Gonna be breaking this down in to some points what stats would suit the best for this on items and what Astral's to aim for.

This will be up to lvl 40, will most likely update it later when i get higher my self also.

Skills list.

Slasher 4/5: Used for rage building + decent amount of damage without to much cooldown on it.

Ultimate Slasher 4/5: basicly your main damage dealer, in arena its good for targeting the weakest link (lowest health %)

Delphic Destroyer 2/3: Massive amount of dmg, if you time it right with the +50% from 1min combat, and start combat with Slasher to build up the rage faster

Heart of Rage 2/2: Simple enough, to build up your rage faster, and your Ultimate Slasher wont remove rage from your pool.

Combat Master 3/3: You want that P.atk bonus, for the more damage dealth.

Agoran Shield 2/3: Can be very usefull if your getting hit alot to pre-long the fight for your team to deal some extra damage.

Divine Blessing 2/2: the P.def / Health / Heal on 20% is a really good passive (gonna get back to that)

Enchanced Block 1/2: 50% chance to heal for 4% of health is still nice add when using the Divine Blessing, improving your life span with 20%



For equipment, you Primary stat will be Offence, then Defence. will list them in the order I find them most usefull.

Stat list:

Power: Not only does this give you P.atk, but it also provides you with P.def

P.atk: and ofc. you get this for the more dmg, faster you kill = less dmg you will actually take, Offence is your best defence.

Crit: as far as ive noticed, this skill doesnt just improve your chance to crit, but also your critical damage.

Endurance: 1 point gives 20hp, it actually provides you with more health then "HP" does. and insted of getting P.def/M.def this works both ways.

Defence: 1 point gives 4 M/P.def its usefull for pumping your BR and survive longer.

Block: its a good stats, for the defence way to avoid damage as well as you skill that provides you with a chance to heal up, later 100% chance, and with the Health span expanded from life gems, endurance, and Divine blessing.. it will heal you for more when you block/dodge.

M/P.def: Purely for protection if you dont have Defence stat, no need to go further in to this.


What Gems should you go for? well, theres basicly a red line to follow in all of the thigns im saying here, your primary goal is to provide as much damage as possible, with abit of survival, so theres only gonna be 3 primary and 1 secondary Gem on this list.

Gems List:

P.atk: More damage output once again, it is simply that easy.

Crit: And again more damage output, thos crits can and will turn the tide.

Life: This is one of the best survival gems for Knight since it expands your health pool, and with +20% from your Divine Blessing. + Daru Engraving improving it further.

M.def: Reason why this is secondary is because our armor parts actually give so little M.def it can be usefull.

Now the Astral's Part, this is really about how lucky you can get as well with the amount of gold you have in your pocket.

Astral's List:

Pristine Force: Gives you more P.atk for the extra damage output.

Pristine Sniper's Edge: Provides with higher chance to critical hit, and also as I've said the damage when doing so, giving a higher dmg output.

Pristine Brilliance: Gives you 500 more Health per level, and again higher health pool works good against but Physical and Magical attacks and not just 1 of em, also against
WB for more hits.

Refined Goddess Blessing: -3% damage taken per level, again from both Physical and Magical attacks.

Enhanced Regeneration: 10% chance to heal for 10% of the dmg you do (+10% per level), well think about this, you have a Good health pool with +20% health and heal from Divine Blessing skill, while your dmg is high, and some decent amount of critical, do the math.

Pristine Enshieldment: Provides you with more Block skill for avoiding the damage+healing your self cause of the "Enhanced Block" skill.

Tip for the Arena:

1) If your playing on team with a mage, make sure they use their Rain of Fire first, that way your "Ultimate Slasher" skill will target the one with least health, and most of the time, that will be the enemy mage hiding in the back, or the archer, turning the fight really fast to be a 3v2.

Hope someone can use this, since this is actually the second guide I've ever made
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Post time 17-3-2013 09:46:49 |Show all posts
BUMP! Just share if you have anything to say

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Kori

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Post time 18-3-2013 11:52:01 |Show all posts
lol interesting guide!  I was actually going to ask you later what all your skills were.. now you beat me too it x))

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Post time 18-3-2013 22:11:03 |Show all posts
Haha! thanks kori

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Post time 20-3-2013 09:47:17 |Show all posts
nice guide so far, i also noticed your doing catacombs,(i think i ruined my knight a bit trying to balance all stats instead of going into one direction) are you running catacombs also with a focus on pure dps?
atm i am only able to get to lvl 30 with me in front of my gryphons so they will live longer.
and what is your primary focus in the acadamy?

greetings,

yggdrasil

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Post time 21-3-2013 00:49:28 |Show all posts
For my opinion, I'm doing catacombs always bring rune HP / Rage + buff power / endurance / defence for survive long even you low level can beat high level boss

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Post time 22-3-2013 17:53:30 |Show all posts
Crit is really bad around 45+ for a knight, you get blown up too fast by mages. Although it is good for world boss.

Crit doesnt raise crit damag the "Determination" astral does

Will destroy astral is good too(removes crit but increases fixed % damage)

Im assuming the Slasher skills you will upgrade to level 5 as there is no point keeping them at any other skill other than 2(QTE)/5(Max)

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Post time 23-3-2013 06:26:49 |Show all posts
thanks for sharing your opinion

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Post time 23-3-2013 06:28:08 |Show all posts
Patyfatycake replied at 22-3-2013 17:53
Crit is really bad around 45+ for a knight, you get blown up too fast by mages. Although it is good  ...

if your opinion Critc is bad, then change to PDEF

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Post time 23-3-2013 11:35:23 |Show all posts
emarck replied at 23-3-2013 06:28
if your opinion Critc is bad, then change to PDEF


Yes later it is. Just stating so people dont always stay as crit.

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Post time 29-3-2013 10:04:31 |Show all posts
Thank you again, the guide of knight helped me much.

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Post time 29-3-2013 11:14:04 |Show all posts
StanicEnemy replied at 29-3-2013 10:04
Thank you again, the guide of knight helped me much.

Welcome
just want to share

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Post time 1-4-2013 19:57:46 |Show all posts
Ema) thanks for a guide)
And in advance forgive for my English))) I Learned long ago) and that there was not a truth)))
I have views of the knight)
First a swing of all passive skills (as you also spoke)
Secondly only attacking branch (it for memory the 2nd line of skills)
As it is necessary to get it (is desirable) style from a shop (as it gives us to initial rage and the knight will be able to use practically from start a mass skill). I don't see sense in a shield (while and to 45+) because having good protection (both magic and physical) + many lives and a shield isn't necessary)
Thirdly astral... well here I am free to disagree)
I consider that to 50 main astrals at the knight the following (according to the name I don't remember I will describe on properties) are obliged not to be lower violet and level 5-6:
- Physical attack - we want to take down to enemies many lives? о yeah)
- Magic protection - in fact without this ball our knight will be very wadded for magicians... and the duel without good protection against magic will be transient and deplorable for the tank (I mean NORMAL magicians for example the Inc^^)
- The block - I think it isn't necessary to make comments on this astral? It is necessary for Vsezhe! ) First at hit in the block I am cut on how many I remember 60% of damages! ! ! Secondly 100% chance отхилится for 4% from the level of lives, and it believe if to consider especially very much that at you already for example 20к lives and even more)))
- Reduction of damages (I precisely don't remember as it sounds) - I think that too you shouldn't explain that the knight is OBLIGED to keep as it is possible more long!

P.S.: I assumed that our girls are beautiful) But you really the beauty))) Only don't eat a finger) there is much more edible in this world)

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Post time 1-4-2013 21:02:50 |Show all posts
Now you have to update this Ema with lvl 40+ stuff.

Anyway this post is the basics of a knight, I followed this from the beggining and i can assure it works.
Keep with the great work on guides.

Sephora GG

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Post time 2-4-2013 20:40:10 |Show all posts
Looking for it to the update with level 40+ stuff Emaaa !!

Att. Ranked

Sephora GG

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Post time 3-4-2013 02:34:13 |Show all posts
Tnx it helped me as well  

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Post time 3-4-2013 11:31:42 |Show all posts
I was on my way to try this but then I found out that resetting skill points costs 895 balens / vouchers which I personally find extremely lame for such a crucial part of the game...

Also, what I was wondering.. which troops are most efficient for most situations (duel, arena, BG, campaign etc.)?

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Kori

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Post time 3-4-2013 12:56:46 |Show all posts
Personally, I used Gryphons till I could use Angels, angels are great for catacombs and such

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Post time 3-4-2013 14:32:26 |Show all posts
And this goes for everything, campaign, duel etc?

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Post time 5-4-2013 07:33:33 |Show all posts
i'm curious about enlightenment of troop., if you enlighten, i think the level of your troop will go back to level one. provided it will gain more hp and the skill is upgraded just like in Dynasty SAGA., my angel is lvl 30 therefore if i use enlighten i have to collect more daru again hehehe am i correct or not?
so do the convert., enlighten me please.,

"X" - few speak english in this guild and i can't read and understand their language Pinoy (Geisha)

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