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Equipment Guide [Copy this link to quote]

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Post time 14-3-2010 06:05:00 |Show all posts
Since I currently possess a ton of gear from the fame bug, thought I'd begin a list of all possible stats that can be given through each slot. Additions are welcome.


Item Stats

Helm

All helms have +hit as their basic stat

Animitta +Intellect
Brionac +Heal
Cloud +Politics
Insight +Hit
Luna +Precision
Reborn +Restore

Chest

All chests have +armour as their basic stat

Animitta +Intellect
Brionac +Heal
Beserk +Leadership
Earth +Armour
Heaven +Life
Reborn +Restore
Vajra +Ironskin

Breastmirror

All breastmirrors have +health as their basic stat

Earth +Armour
Heaven +Life
Tide +Block

Footwear

All items of footwear have +dodge as their basic stat

Blood +Beserk
Earth +Armour
Falcon +Agility
Jade +Cunning
Ruthless +Counter
Warlord +Courage

Gloves

All gloves have +critical as their basic stat

Falcon +Agility
Flame +Strike
Luna +Precision
Windfire +Haste

Mounts

All mounts have +agility as their basic stat (Apart from the speed mounts, but they are not duel related)

Beserk +Leadership
Falcon +Agility
Jade +Cunning
Ruthless +Counter
Tide +Block
Vajra +Ironskin
Windfire +Haste

Weapons

All weapons have +attack as their basic stat

Animitta +Intellect
Asura +Windfury
Blaze +Critical
Brionac +Heal
Cloud +Politics
Crescent +Puncture
Ether +Whirl
Flame +Strike
Ghost +Distract
Haste +Blast
Insight +Hit
Luna +Precision
Meteor +Cleave
Rocky +Empower
Thunder +Smash
Titan +Crash
Veteran +Strength
Windfire +Haste
Wolf +Attack

Grand Arena Fame Rewards

(First Class Merit)

A by no means comprehensive list of the various rewards you can get from the 1st Class Merit in the Grand Arena. While it is fairly obvious that some items I've not listed can be obtained (e.g where a +4 and +6 version are listed yet a +5 is not) I'm only listing the actual rewards I've had. Additions are again welcome.

Helm

Animitta Sage Crest+6 (+9 hit and +12 Intellect)
Brionac Sage Crest+6 (+9 hit and +7 Heal)
Cloud Sage Crest+6 (+9 hit and +12 Politics)
Reborn Sage Crest+6 (+9 hit and +7 Restore)

Insight Horn Helm+4 (+6 hit and +6 hit)
Insight Horn Helm+5 (+7 hit and +7 hit)
Insight Horn Helm+6 (+9 hit and +9 hit)
Luna Horn Helm+6 (+9 hit and +7 Precision)

Chest

Beserk Leaf Armour+4 (+1471 armour and +8 Leadership)
Earth Leaf Armour+4 (+1471 armour and +1471 armour)
Earth Leaf Armour+5 (+1716 armour and +1716 armour)
Earth Leaf Armour+6 (+2016 armour and +2016 armour)
Tide Leaf Armour+5 (+1716 armour and +6 Block)
Tide Leaf Armour+6 (+2016 armour and +7 Block)
Vajra Leaf Armour+5 (+1716 armour and +6 Ironskin)
Vajra Leaf Armour+6 (+2016 armour and +7 Ironskin)

Animitta Silk Coat+4 (+1471 armour and +8 Intellect)
Animitta Silk Coat+5 (+1716 armour and +10 Intellect)
Animitta Silk Coat+6 (+2016 armour and +12 Intellect)
Brionac Silk Coat+5 (+1716 armour and +6 Heal)
Brionac Silk Coat+6 (+2016 armour and +7 Heal)

Animitta Flower Robe+6 (+2016 armour and +12 Intellect)
Heaven Flower Robe+4 (+1471 armour and +44 life)
Heaven Flower Robe+4 (+1716 armour and +52 life)
Reborn Flower Robe+4 (+1471 armour and +5 Restore)

Breastmirror

Earth Glitter Mirror+4 (+44 life and +1471 armour)
Earth Glitter Mirror+6 (+61 life and +1716 armour)
Heaven Glitter Mirror+4 (+44 life and +44 life)
Heaven Glitter Mirror+5 (+52 life and +52 life)
Heaven Glitter Mirror+6 (+61 life and +61 life)
Tide Glitter Mirror+6 (+61 life and +7 Block)

Footwear

Jade Silk Shoes+4 (+6 dodge and +5 Cunning)
Jade Silk Shoes+6 (+9 dodge and +7 Cunning)
Luna Silk Shoes+6 (+9 dodge and +7 Precision)

Blood Tigerskin Boots+4 (+6 dodge and +5 Beserk)
Blood Tigerskin Boots+5 (+7 dodge and +6 Beserk)
Blood Tigerskin Boots+6 (+9 dodge and +7 Beserk)
Earth Tigerskin Boots+5 (+7 dodge and +1716 armour)
Falcon Tigerskin Boots+4 (+6 dodge and +6 agility)
Falcon Tigerskin Boots+5 (+7 dodge and +7 agility)
Falcon Tigerskin Boots+6 (+9 dodge and +9 agility)

Gloves

Falcon Iron Gloves+ (+6 critical and +6 agility)
Falcon Iron Gloves+6 (+9 critical and +9 agility)
Flame Iron Gloves+4 (+6 critical and +5 Strike)
Flame Iron Gloves+5 (+7 critical and +6 Strike)
Luna Iron Gloves+6 (+9 critical and +7 Precision)
Luna Iron Gloves+6 (+9 critical and +7 Precision)
Windfire Iron Gloves+6 (+9 critical and +7 Haste)

Weapons

Crescent Curved Blade+4 (+22 attack and +5 Puncture)
Crescent Curved Blade+5 (+26 attack and +6 Puncture)
Meteor Curved Blade+4 (+22 attack and +5 Cleave)
Meteor Curved Blade+5 (+26 attack and +6 Cleave)
Meteor Curved Blade+6 (+30 attack and +7 Cleave)
Veteran Curved Blade+4 (+22 attack and +8 Strength)
Veteran Curved Blade+6 (+30 attack and +12 Strength)
Wolf Curved Blade+5 (+26 attack and +26 attack)
Wolf Curved Blade+6 (+30 attack and +30 attack)

Ether Edged Sword+4 (+22 attack and +5 Whirl)
Ether Edged Sword+6 (+30 attack and +7 Whirl)
Flame Edged Sword+4 (+22 attack and +5 Strike)
Flame Edged Sword+6 (+30 attack and +7 Strike)
Veteran Edged Sword+4 (+22 attack and +8 Strength)

Luna Eagle Bow+4 (+22 attack and +5 Precision)
Haste Eagle Bow+4 (+22 attack and +5 Blast)
Haste Eagle Bow+5 (+26 attack and +6 Blast)
Haste Eagle Bow+6 (+30 attack and +7 Blast)
Veteran Eagle Bow+4 (+22 attack and +8 Strength)
Windfire Eagle Bow+6 (+30 attack and +7 Haste)

Ghost Battle Voulge+6 (+30 attack and +7 Distract)
Insight Battle Voulge+4 (+22 attack and +6 hit)
Insight Battle Voulge+5 (+26 attack and +7 hit)
Insight Battle Voulge+6 (+30 attack and +9 hit)
Rocky Battle Voulge+5 (+26 attack and +6 Empower)
Rocky Battle Voulge+6 (+30 attack and +7 Empower)
Veteran Battle Voulge+5 (+26 attack and +10 Strength)

Crescent Whirl Halberd+5 (+26 attack and +6 Puncture)
Crescent Whirl Halberd+6 (+30 attack and +7 Puncture)
Flame Whirl Halberd+4 (+22 attack and +5 Strike)
Flame Whirl Halberd+4 (+30 attack and +7 Strike)
Haste Whirl Halberd+6 (+30 attack and +7 Blast)
Veteran Whirl Halberd+4 (+22 attack and +8 Strength)

Animitta Bamboo Fan+4 (+22 attack and +8 Intellect)
Animitta Bamboo Fan+6 (+30 attack and +12 Intellect)
Brionac Bamboo Fan+4 (+22 attack and +5 Heal)
Ether Bamboo Fan+6 (+30 attack and +7 Whirl)

Meteor Large Axe+4 (+22 attack and +5 Cleave)
Meteor Large Axe+5 (+26 attack and +6 Cleave)
Meteor Large Axe+6 (+30 attack and +7 Cleave)
Rocky Large Axe+4 (+22 attack and +5 Empower)
Rocky Large Axe+5 (+26 attack and +6 Empower)

Asura Silver Pike+4 (+22 attack and +5 Windfury)
Asura Silver Pike+6 (+30 attack and +7 Windfury)
Haste Silver Pike+4 (+22 attack and +5 Blast)
Haste Silver Pike+6 (+30 attack and +7 Blast)
Veteran Silver Pike+6 (+30 attack and +12 Strength)

Blaze Enforced Lance+5 (+26 attack and +7 critical)
Cloud Enforced Lance+4 (+22 attack and +8 Politics)
Cloud Enforced Lance+5 (+26 attack and +10 Politics)
Crescent Enforced Lance+5 (+26 attack and +6 Puncture)
Crescent Enforced Lance+6 (+30 attack and +7 Puncture)
Ether Enforced Lance+5 (+26 attack and +6 Whirl)

Ghost Serpent Spear+6 (+30 attack and +7 Distract)
Insight Serpent Spear+6 (+30 attack and +9 hit)
Veteran Serpent Spear+4 (+22 attack and +8 Strength)
Veteran Serpent Spear+5 (+26 attack and +10 Strength)
Veteran Serpent Spear+6 (+30 attack and +12 Strength)

Asura Heavy Hammer+5 (+26 attack and +6 Windfury)
Asura Heavy Hammer+6 (+30 attack and +7 Windfury)
Thunder Heavy Hammer+4 (+22 attack and +5 Smash)
Thunder Heavy Hammer+6 (+30 attack and +7 Smash)
Titan Heavy Hammer+5 (+26 attack and +6 Crash)


Item Stats

The following information on the new Equipment added in March, 2011.
Thanks to Balaputradewa, Conx, Xu Sheng & Macadosis for contributing.

Weapons

Medical Seal +2 (+7 Politics)

Medical Seal +4
(+9 Politics)
Medical Seal +6 (+12 Politics)

Helm


Prince's Crown +4 (+7 hit and +9 Politics)
Prince's Crown +6 (+9 hit and +12 Politics)
Rattan Helmet +4 (+7 hit and +9 Politics)
Rattan Helmet +6 (+9 hit and +12 Politics)

Chest

Bodhi Robe +4 (+1472 Armour and +45 life)
Bodhi Robe +6 (+2017 Armour and +61 life)
Omnipotence Robe +4 (+1472 Armour and +9 Intellect)
Omnipotence Robe +6 (+2017 Armour and +12 Intellect)

Breastmirrors

Tasled Mirror +4 (+45 Life and +1472 Armour)
Tasled Mirror +6 (+61 Life and +2017 Armour)



Continued Below...
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Guru

Fountain of Obvious Knowledge

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First Lieutenant

Post time 16-3-2010 03:38:08 |Show all posts
Optimum Stats for Each Slot

I'll attempt to list my idea of the optimum stat that you can get from each slot. This of course very much depends on what gear and skills you have available to you as some choices work well only if you have the right skills, while other sets can be good regardless. I'm also unsure if I have all the available choices for each slot (e.g. Gloves you are very very limited in what stats you can get, even moreso since both Precision and Strike rely upon the associated ability). My conclusions here are based upon level 100 heroes, as my main duelling hero (and the one whose equipment I have messed with the most) is a level 100 non-epic.

Helm

Insight or Reborn

Hit is a useful stat that does do a good deal to reduce dodging by the enemy and is difficult to gain in other slots, especially if you do not have Precision. The othero ption is to opt for a bonus to Restore. Restore is far superior to Heal, and at level 100, a +7 bonus to Restore on a helm (obtained from the Arena) makes it perfectly viable. Against the majority of enemies you can Restore in one term more damage than they can deal to you (minus potentially crits). Obviously those with seriously good equipment will still be able to damage you greater than you are able to heal.

Helm is the best place to pick up a Reborn item, as your other options sacrifice Attack (Weapon) or Armour (Chest). As for other options, Luna gives you less hit than Insight and needs Precision equipped and Heal is inferior to Restore in my eyes.

Chest

Earth or Heaven

Without a doubt Earth is the best you can get for Chest slots. Armour is just too important to pass off, not much can beat a direct reduction of the damage you take Life from Heaven might be better if you've got high level (+7 and above) gear, as armour does lose value rather exponentially (You start to need more and more points for another % mitigation) and also works well with Restore which is based off your total health. It's certainly a viable alternative. Reborn is best got elsewhere, Block is good enough as it is and Ironskin is horrible.

Breastmirror

Earth or Heaven

Again, same reasons as above really, you get very little choice here. Ironskin is terrible and Block can do without boosting.

Footwear

Earth

As usual, get all the armour you can. No option of life here, only pretty naff and unpredictable skills or the lackluster Agility. I'm not a big fan of the in combat skills, Beserk is a random skill giving you a random stat (Crit), yipee. Cunning dosen't seem to give you enough of a dodge boost to be useful and I'd always take the straight up armour. Courage is probably the most useful of the three, but doesn't boost your attack by that much.

Gloves

Falcon

Some agility is worthwhile and seemingly most players don't bother with too much. You can get a foot in before those who take Flame gloves which can be useful. Your other options are limited (Although I'm fairly sure i'm missing several options for gloves) and tend to rely on skills (Strike/Precision) you may not have room for. And avoid Haste, it's terrible.

Weapons

Wolf

Plenty of choice here, only one real contender. Go for the extra attack all the way. I'm not a big fan of nor have I tested many of the offensive skills and boosting them in favour of extra attack seems like a complete waste of time in my eyes. Grab the biggest Wolf weapon you can and keep it.

Mounts

Tide or Ruthless

I'd avoid the Falcon mounts really, agility is too rubbish to bother really. As for your choice here, it's between Offense (Counter) or Defesne (Block). Both skills should be in your arsenal really so either mount is good. It's a pity I've never seen more than a grey quality mount that boosts either though. I still think the +4 agility/+4 block/counter elephants beat the Falcon Bloodsweat Horse though.

Skills

I'd take Block and Counter with any hero then (As I currently use) Restore combined with a Reborn helm or any one of Precision, Strike or Heroic depending upon what items you have and what level your skills are.

At the end of the day, it's all down to personal preference. Experiment and see what skill sets work best with what equipment choices. These are the combinations that have worked best for me, but obviously need to be adapted to your own circumstances.


Important Factors in Duels

Nicked this from another thread I wrote it on, just a few points on the importance of different stats in duels. Changed my mind a bit since on a few of these, so might edit it eventually.

From my experience the deciding factors are as follows: (In preferential order)

1. Level difference - for the most part if participants are about 10 levels apart the higher will almost always win. (Offset by extremely good gear). This is magnified when level 100s are involved. A difference of 3/4 levels here can be decisive.

2. Attack and to a lesser extent armour values - the reason the Wolf weapons are so powerful. The ability to directly increase the damage you deal and reduce the damage you take are massive. Simple.

3. Skill choice - Passive skills all benefit the user, low level skills or the in combat stat raisers will be detrimental.  Even some higher level skills are useless as they need gear to be improved, filling up slots that could be filled with armour or more useful stats. In short go for Block, Counter then one of Precision, Strike or Heroic. If you have the right gear others can be better, but it depends.

4. Other stats - dodge, hit, critical, agility. Effects are difficult to measure and often fluctuate wildly. Of these I'd say dodge and hit are the most important, but you will pick up others naturally through gear.
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Post time 16-3-2010 07:35:10 |Show all posts
Job well done. Should be sticky IMO.

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Guru

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Post time 16-3-2010 10:14:08 |Show all posts
Thanks and it is actually stickied now. Just finished updating all the weapons I got, there was ALOT to say the least. Somewhat explains why so many people report getting weapons, the short answer being that I'm sure there are more different varieties of weapon you can get than armour pieces put together.

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Post time 18-3-2010 21:38:36 |Show all posts
I want to ask that how about for the equipment that add skill one?? Like +7 Whirl, +7 Beserk, +5 Precision, +5 Heal etc....i notice that it do not take any effect in duel. Take example +5 Heal...i notice there is no healing during dueling. i had tried 10 times...none got healing. Is is mean that i must have the healing skill 1st to let +5 Heal take effect?

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Guru

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Post time 18-3-2010 21:41:55 |Show all posts
Yes. It only works if you have the skill equipped. If you have Heal level one and a +5 heal item, you'll therefore effectively have +6 heal.

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Post time 20-3-2010 04:04:51 |Show all posts
and some skills are really bad... e.g. puncture skill without puncture weapon.... even with a puncture weapon, it is still bad....

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Post time 21-3-2010 20:31:56 |Show all posts
Haha yeah....some skill will waste your turn without do any damage to opponent.

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Post time 21-3-2010 21:02:14 |Show all posts
1# 697223186@facebook

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Post time 21-3-2010 21:07:03 |Show all posts
its a nice list. but it don't tell me what ones are the best and the highest.. i have half of them.
it should be axe and what you use with it... thanks for the list thou

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Guru

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Post time 22-3-2010 05:00:34 |Show all posts
I could post what I consider or have seen to be some of the 'optimum' (I use the term loosely since half the forum would probably disagree) gear/skill sets. It's very difficult to judge really though and I'm only be going off my own experiences rather than any concrete data. Might get round to it eventually.

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Post time 22-3-2010 06:00:55 |Show all posts
Luna Silk Shoes+6 (+9 dodge and +7 Precision)
Earth Leaf Armour+6 (+2016 armour and +2016 armour)
Insight Horn Helm+5 (+7 hit and +7 hit)
Flame Iron Gloves+5 (+7 critical and +6 Strike)
Meteor Large Axe+6 (+30 attack and +7 Cleave)
Cloud Sage Crest+6 (+9 hit and +12 Politics)
Animitta Flower Robe+6 (+2016 armour and +12 Intellect)
Ether Edged Sword+6 (+30 attack and +7 Whirl)
Asura Heavy Hammer+6 (+30 attack and +7 Windfury)
Tide Leaf Armour+6 (+2016 armour and +7 Block)

still have a lot, but once you have +4 or +6 item, you can figure out the stat
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Guru

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First Lieutenant

Post time 22-3-2010 16:27:10 |Show all posts
Cheers, I'll add the ones I don't have in at some point. =)

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Guru

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First Lieutenant

Post time 23-3-2010 10:07:45 |Show all posts
Updated with my optimum stats for each slot, and some general comments. Unfortunately wouldn't fit on the original post so it's a few posts down.

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Post time 23-3-2010 16:17:10 |Show all posts
.........................  Groan~~~
[Our hero Zheng Xu is injured by arrow, he fought his way out of the battlefield and escaped. , his equipment Wolf Large Axe+6 was lost in the battle.]

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Guru

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First Lieutenant

Post time 23-3-2010 17:15:31 |Show all posts
What can I say? Ouch...

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Post time 26-3-2010 04:14:55 |Show all posts
Actually for gloves I believe there's no optimum. Falcon (agility) is overrated, it has no effect to duel beside being the first one to act on each turn, and depend on your hero set up, sometimes acting after your opponent attack is actually better (eg.: restore/heal)

If you have the skill it's better to use the other, only equip falcon if you don't use the skills (strike, etc.) for your hero.
simafuhan
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Guru

Fountain of Obvious Knowledge

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First Lieutenant

Post time 26-3-2010 19:07:52 |Show all posts
Yeah I know, but since I don't use strike there really aren't that many other options. If you do then it is probably better than falcon.

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Post time 27-3-2010 04:07:31 |Show all posts
what to do with all those extra items?should we just abandon them?or there is a better way to get rid of it?like sellin or trading it for resources?does TKO have a good thing to to do bout this items than just to throw them away?wish we could request from them an exchange for resources or free gold for every group or set of item....=)

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Guru

Fountain of Obvious Knowledge

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First Lieutenant

Post time 28-3-2010 06:45:13 |Show all posts
You could just disenhance them all, but since the products currently do nothing (and likely won't for a long long time) it's sort of a good as abandoning them tbh. Being able to exchange excess gear for order arrows or something would be nice. Wouldn't unbalance the game like giving out gold might, but would be useful.

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