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1.5 Preview: Battle for Mt. Olympus [Copy this link to quote]

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Bug Hunter Colonel Doomsday Savior Capable Governor

Post time 18-1-2011 00:59:02 |Show all posts

Battle for Mt. Olympus


On the esteemed and enigmatic mountain of the gods are the twelve temples of the twelve Olympians. Each temple is protected by powerful Temple Guardians, who you’ll have to defeat if you and your Alliance hope to get at the riches and treasures hidden within…

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The Olympian Temples


Overview
1. There are twelve temples total, one for each Olympian God, from the Temple of Hermes to the Temple of Zeus.
2. The temples are ranked from lowest to highest difficulty, with lowest difficulty having less powerful Guardians, and highest difficulty having the most powerful Guardians.
3. The higher the difficulty of the temple, the greater the treasures inside.

Occupying Temples
1. Temples are initially guarded by NPCs – the Temple Guardians.
2. Challenging and defeating the Temple Guardians will allow an Alliance to occupy this temple.
3. Each Alliance can only occupy one temple.
4. Once an alliance has occupied a temple, that Alliance’s members’ heroes will guard that temple.
5. Once an Alliance has occupied a temple, the Alliance members who participated in the battle will receive opportunities to treasure hunt. Hunting for treasure within the temple will earn players resources, items, and other rewards.
6. Defeating more NPCs or enemy Alliance’s heroes will earn you more opportunities to treasure hunt.
7. Every Monday, all temples will be re-claimed by the NPC Temple Guardians, and Alliances will have to challenge and defeat them again to occupy the temples and treasure hunt for resources and items inside.


Battle Rules

Battling times
Battles are split up into Temple Selection, in which Alliances select which temple they want to attack, and the actual Temple Battles, in which Alliances fight with the NPCs or enemy Alliance heroes defending the temples.
Temple Battles are organized according to ‘first-come, first-served’: Alliances challenge the temple of their choice in the order they came during Temple Selection. Each temple can accept up to 5 Alliances per day.

1. 5:01PM – 5:00PM the next day: Temple Selection
2. 7:00 – 7:19PM: 1st Alliance Hero Deployment
3. 7:20 – 7:29PM: 1st Alliance Temple Battle
4. 7:30 – 7:59PM: Treasure Hunting
5. 7:40 – 7:59PM: 2nd Alliance Hero Deployment
6. 8:00 – 8:09PM: 2nd Alliance Temple Battle
7. 8:10 – 8:30PM: Treasure Hunting
8. 8:20 – 8:39PM: 3rd Alliance Hero Deployment
9. 8:40 – 8:49PM: 3rd Alliance Temple Battle
10. 8:50 – 9:19PM: Treasure Hunting
11. 9:00 – 9:19PM: 4th Alliance Hero Deployment
12. 9:20 – 9:29PM: 4th Alliance Temple Battle
13. 9:30 – 9:59PM: Treasure Hunting
14. 9:40 – 9:59PM: 5th Alliance Hero Deployment
15. 10:00 – 10:09PM: 5th Alliance Temple Battle


Temple Selection
1. Temple Selection, the preliminary sign-up period, lasts from 5:01PM to 5:00PM the next day.
2. Each temple has a minimum Alliance member amount requirement, according to the temple’s level, as shown below:


Lv. 1-2 temples: 20 members
Lv. 3-4 temples: 30 members
Lv. 5-7 temples: 40 members
Lv. 8-10 temples: 50 members
Lv. 11-12 temples: 60 members


3. Only Alliance Leaders or Vice Leaders may select temples in Temple Selection.
4. Once an Alliance has selected a temple to attack, they cannot cancel or repeal their selection.
5. An Alliance cannot select a temple more than once in the same Temple Selection period.
6. An Alliance may only select 1 temple to attack during Temple Selection.
7. An Alliance who is already occupying a temple may not select a second temple during Temple Selection.
8. Once an Alliance has selected a temple to attack, they cannot select another temple until after they have fought that temple in the Temple Battle.
9. Temples can only accept up to 5 different Alliance challenges every day.

Hero Deployment
1. Heroes can only be deployed to their own Alliance’s Temple Battles.
2. You can only deploy your hero after you’ve been a member of your Alliance for more than 24 hours.
3. Each player can send no more than 1 hero to a Temple Battle.
4. Each side (Alliance) in a Temple Battle cannot have exceed the number of heroes according to the list below:

Lv. 1-2 temples: maximum 10 heroes
Lv. 3-4 temples: maximum 20 heroes
Lv. 5-7 temples: maximum 30 heroes
Lv. 8-10 temples: maximum 40 heroes
Lv. 11-12 temples: maximum 50 heroes

5. Participating in Temple Battles will not interfere with your hero’s other duties, meaning your hero can be deployed to battles outside the Battle for Mt. Olympus, train in the dungeon, etc., all while fighting in Temple Battles.
6. Heroes can leave and re-enter Temple Battles at will, an unlimited number of times.
7. Deploying heroes to a Temple Battle will require Food as a deployment cost.
8. Heroes do not need to spend Energy to fight in Temple Battles.


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Occupying Temples
Temple Battle Rules
1. Temple Battles proceed according to the order in which each Alliance signed up during Temple Selection.
2. If an Alliance defeats the current NPCs or Alliance guarding the temple in their Temple Battle, their heroes will become the new guardians of that temple, and will defend it against other Alliances during the next Temple Battles.
3. When an Alliance has occupied a temple, that Alliance may perform treasure hunts, and search that temple for valuable resources and other items.
4. If an Alliance decides to abandon a temple that they are currently occupying, it will be re-claimed by Temple Guardian NPCs.
5. If an Alliance is disbanded, it will automatically abandon any temples it may currently be occupying.

Battling Other Alliances
1. Battles are fought as a one-on-one challenge system.
2. Heroes fight in order from weakest to strongest.
3. Every time a hero defeats an enemy, they will recover a certain percent of their total Life.
4. The amount of Life a hero recovers after a successful match depends on the amount of rounds fought in the previous match. The fewer the rounds, the more Life a hero recovers.
5. A hero can only fight up to 3 consecutive matches in a row; after winning their third match, they must step down, and a new hero from their Alliance will take their place.
6. You can pay 5 Gold to use War Drum, which will allow your hero to fight up to 5 consecutive matches.
7. The War Drum applies to any and all of your heroes. For example, if you start out with hero A, use the War Drum, and later on call back hero A to switch in hero B, hero B will have that same 5-match privilege.
8. As long as your Alliance still occupies the temple they had when you used the War Drum, your hero will still have the 5-match privilege.
9. Once all of an Alliance’s participating heroes have been defeated, the other Alliance wins, and will occupy their temple.

Rewarding Prizes
1. When an Alliance defeats a temple’s current guardians and occupies that temple, they will receive treasure hunting opportunities to search that temple for Resources.
2. Each Treasure Hunt offers a chance to find equipment as prizes. Higher-level temples have the rarest and most powerful equipment.
3. Higher-level temples contain better and more powerful items than the lower-level temples.
4. Any prizes or treasures found while treasure hunting will be automatically sent to your Treasury (or Warehouse/Granary, if you find resources).
5. Alliance Leaders may treasure hunt 8 times, Vice Leaders 7 times, Counsellors and Heralds 6 times, and regular Alliance members, 5 times.
6. When your hero wins 3 matches in a row, you’ll receive 1 additional opportunity to treasure hunt; winning 4 matches in a row will earn you an additional 2 opportunities; and winning 5 matches in a row will earn you an additional 3 opportunities.
7. A player cannot treasure hunt more than 12 times in a single day.
8. The cooldown period between each treasure hunt is 10 minutes.
9. You can pay Gold to skip the cooldown at any time.
10.  Successfully defending your temple against an invading Alliance will not earn you additional treasure hunting opportunities.

Temple level Wood Stone Gems Food
1 Hermes 250 250 250 250
2 Aphrodite 400 400 400 400
3 Dionysos 500 500 500 500
4 Hephaestus 800 800 800 800
5 Apollo 1000 1000 1000 1000
Levels 6-12 are coming soon!...


Rank: 1

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Post time 20-1-2011 02:51:17 |Show all posts
I am part of a 3 man alliance. It seems to me that we will not be allowed to participate in this event because of our size. Is this correct?

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Post time 21-1-2011 02:59:14 |Show all posts
when this program be operation?
get back from outside world

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Post time 8-2-2011 14:07:00 |Show all posts
Battle Rules

Battling times
Battles are split up into Temple Selection, in which Alliances select which temple they want to attack, and the actual Temple Battles, in which Alliances fight with the NPCs or enemy Alliance heroes defending the temples.
Temple Battles are organized according to ‘first-come, first-served’: Alliances challenge the temple of their choice in the order they came during Temple Selection. Each temple can accept up to 5 Alliances per day.

1. 5:01PM – 5:00PM the next day: Temple Selection
2. 7:00 – 7:19PM: 1st Alliance Hero Deployment
3. 7:20 – 7:29PM: 1st Alliance Temple Battle
4. 7:30 – 7:59PM: Treasure Hunting
5. 7:40 – 7:59PM: 2nd Alliance Hero Deployment
6. 8:00 – 8:09PM: 2nd Alliance Temple Battle
7. 8:10 – 8:30PM: Treasure Hunting
8. 8:20 – 8:39PM: 3rd Alliance Hero Deployment
9. 8:40 – 8:49PM: 3rd Alliance Temple Battle
10. 8:50 – 9:19PM: Treasure Hunting
11. 9:00 – 9:19PM: 4th Alliance Hero Deployment
12. 9:20 – 9:29PM: 4th Alliance Temple Battle
13. 9:30 – 9:59PM: Treasure Hunting
14. 9:40 – 9:59PM: 5th Alliance Hero Deployment
15. 10:00 – 10:09PM: 5th Alliance Temple Battle

Are those time ever going to change? Because people that play, that are not from the americas or canada, are really at a disadvantage with these times! Now for the solution I offer. Is there a way you can make it, so if you click to attack a temple...you attack that temple 2hours after you click it? or is that asking to much? I have no idea how hard/easy it would be to reprogram it.

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Post time 8-2-2011 14:12:58 |Show all posts
Each time we try i have the battle at 19:20 time server. It's in the middle of my night ((

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Post time 13-2-2011 02:54:28 |Show all posts
Same here for me.  Battles in the middle of the night gives an unfair advantage to US and Canada players/ alliances.  Devs, please try to adjust this.

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Post time 2-5-2011 07:47:36 |Show all posts
Be nice if s3 would get this , so much has been promised and yet hasn`t been delivered. Are you people asleep cryptmaker or dont you care about the servers who are still waiting for this to happen.

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Post time 19-5-2011 16:46:12 |Show all posts
hi 2 all

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Post time 25-5-2011 07:47:04 |Show all posts
HI to all. I want to play this game

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Post time 29-5-2011 16:50:36 |Show all posts
hey yoh wazzup yoh?
this game gets boring for me after i register this forum account

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Post time 30-5-2011 08:41:31 |Show all posts
hey yoh wazzup yoh?
this game gets boring for me after i register this forum account
Nick Eman Post at 30-5-2011 07:50
Yeah. this game is boring

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koram is evil

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Post time 9-11-2011 12:20:07 |Show all posts
Note: The author has been banned or deleted.

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Post time 18-8-2016 21:18:10 |Show all posts
Three Kingdoms Online Game Closure Notice

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