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"Now lets do the math. (Not including generals and items because thats way too much math for me (T-T) ) your heavy infantry tht has an 8%attack and defense bonus versus a light tank that has a 2%attack and defense bonus (because the player reasearched on all unit types), Who do you tink will eat who?"
With all due respect, you didn't actually do any math. As my teacher used to say, "You must show your work." :-)
I haven't been able to find anything that explains the actual combat resolution mechanics in Checkmate. What I do know is that units have the following apparently combat-related attributes:
- Tier Level (light tanks are T1; Heavy infantry is T2)
- Research Bonus for unit (+2& and +8% in this example) (RB)
- Unit Type (Infantry, Tank, Artillery, Transport)
- Attack Factor (ATT)
- Defense Factor (DEF)
- Hit Points (HP)
The "weakness tree" (Tank > Infantry > Artillery > Tank), which I'll call the RPS (Rock,Paper, Scissors) factor, gives bonuses or penalties as well.
There may be a similar bonus/penalty for combat between Tiers: that is, a T2 unit may get a bonus over T1 units.
From this I deduce that the combat formula is probably something like this:
Damage =ATT * RBa * TBa * RPSa - DEF * RBd
Where ATT = attacker's attack factor
RBa = attacker's research bonus (so an 8% bonus means RBa = 1.08)
Tba = attacler's tier bonus (> 1 if higher tier, < 1 if lower, 1 if there's no bonus)
RPSa = Rock, Paper, Scissor's bonus for attacker v. defender (> 1 for tank vs infantry, < 1 for infantry vs tank)
DEF = defender's defense factor
RBb = defender's research bonus
That formula says how much damage a single attacking unit does. Multiply it by total number of attackers (Na) for total damage done. Then probably, number of kills is total damage divided by the hit points of the defender's unit (HPd)
Now, http://forum.koramgame.com/thread-61585-1-1.html tells me this:
ATT(HI) = D-
DEF(HI) = D
HP(HI) = D+
ATT(LT) = D
DEF(LT) = D+
HP(LT) = F
And so I'm stuck. Unless I can guess at actual numeric values for these, I can't be sure if the tanks kill more infantry, or vice-versa. And of course, my entire combat equation was just an educated guess.
Now, FMarcos is an experienced player so I tend to trust his claim that the Hvy Inf at +8% will beat the light tanks at +2%. But without REALLY doing the math, he hasn't proved his point. And there are more subtle questions, too, like "How do I spend my next research point? Is Hvy Inf with +10% ATT and +8% DEF better in this fight than Hvy Inf with +8% ATT and +10% DEF?
Are the equations and numbers published anywhere? Are the even static, or does Koramgame change them sometimes to adjust play balance? |
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